Wednesday, 17 November 2010

Refrenced Sources for Fantasy Environments

Fantasy Art Now
General Editor: Martin McKenna

I concentrated on a unique and different style of environment that would later on be incorporated in my game trailer production. Fantasy is the style I'll focus on using for my environments in 3D Max and when it comes to concept sketches and ideas. I put together a moodboard of images I found from a Fantasy art book that had characters, environments and textures which were I think abstract and unique. The lighting is one aspect that fascinates me in fantasy environments because the lighting exposes a high quality of detail weather it be the textures and patterns of characters or the natural surrounding of the environments. The landscapes are generally uneven and very abstract with quite an atmospheric and scenic design.




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