Thursday, 23 September 2010

3D Max Skybox - 3D Environments

In todays tutorials I have learnt how to use a primitive shape such as the box or in my case a GeoSphere to create a Skybox around my landscape. After applying textures to both my plane and geosphere it gives my environment a more natural and realistic look. The tutorial was very helpful in giving me new ideas and ways to create new and different 3D Environments.

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